The added damage or healing is divided equally among each tick of the spell and the standard formula is: But in reality, I'm more likely to get something much less. This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. You will be presented with a graph of how they perform against eachother in respect to Healing, Mana cost, HpME, HpS and HES. This makes Lightwell the undeniably best scaling healing spell in the game considering that there are 15 or 17 charges to the spell. Healing touch is easier and offers another example. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage Reply. Here you can compare the power of two spells. Every ability, power, or spell belongs to one of seven magic schools which define what can be done to absorb, immunize against, or resist it. The first chance is based on the character's level. with x and y changing depending on the slider. It is the most mana efficient Heal over Time spell in the game. All ticking and still (lets say) 30 seconds le… Protection [Touched by the Light] increases your spell power by an amount equal to 20/40/60% of your Strength and increases the amount healed by your critical heals by 10/20/30%. Healing touch is easier and offers another example. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. If you enjoyed the tool please consider a donation! Or at least they did at one point. It typically does not vary within the same spell, but the lowest and highest ranks of some spells have different casting times or durations, which can … [Direct part] = 1 - [Over-Time portion] Fill out the talents to match your own talent points. 0 hit. The problem with the spell is the spell power coefficient only being 120%. Some abilities scale with attack power. Class forum Mage Hit chance vs ... spell-power more effective and increasing hit has diminishing returns (due to spell-power becoming worth more). Now when we have all the parts we can calculate the final effective coefficient for the spell which is defined by: There's a recent discussion among paladins if Seal of Righteousness scales at 10% or 12% regardless of weapon handed-ness... but it's pretty much accepted as gospel. 8 ticks = 16.66%/tick. as its … Then I did another test at 166 spell damage. The result is a tool that will help players choose the most mana efficient healing spell ranks! [Effective Coefficient] = [Basic Coefficient] * [Sub Level 20 Penalty] = 0.5 852 dmg per frostbolt. See also, Magic schools. [Crit Coefficient] = (1 + (1 + 10/100)) / 2 = 1.05 Nice post I think this is a great idea. Crit is not used during hit calculations because it affects the hit and spell-power evenly. Because this is the class I want to play. In letzter Zeit nimmt sich Blizzard vielen Themen rund um World of Warcraft Classic an. All DoT/HoT durations are considered before any duration buffs or talents are applied. Bonus damage/healing mechanics 2. [Direct spell coefficient] = [Cast Time of Spell] / 3.5 Based on your previous post, with +53 spell power (Mind Carver, Briarwood Reed and Burst of Knowledge baseline) I should have seen an increase from the 130 holy damage on Holy Shield to 132-133 holy damage if ANY spell power coefficient scaling occurs (+53 spell power and a 5% spell power coefficient on each block). The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. remember that casttime might differ on lower lvl spells… However, unless a reliable source is provided the requests will be rejected. All talents or buffs that increase the damage or healing from spells are applied after the coefficient calculations. trefer Private . Edit 2: Also, if you read carefully the text doesn't say "Increases damage done by spells by X". It adds a new dimension in which players can be better than others. Wowpedia Wowpedia Enchant Weapon - Spell Power. See also, Magic schools. Hello, I have a purely warlock question: Let's say I have UA, Corruption, Agony, Haunt and Immolate on a target. In this tool, critical chance is applied to the direct part of spells, as a static factor: Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. Spells you already know are moved to the bottom. Quick Facts; Screenshots; Videos; Comments. (Optional) Drag the slider to change the importance of. However your spell coefficient times your spellpower may not be an integer (even more so after you include talents that increase all damage by 3%). Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Add comment. Twitch, Discord & Patreon Twitch https://www.twitch.tv/metagoblin1 Discord https://discord.gg/XdpKbbE Show some extra support on Patreon to unlock perks. The standard formula for hybrid spells is: Fügt einem Gegenstand, der sich an einem Bein- oder Kopfplatz befindet, dauerhaft +8 auf Heilungs- und Schadenszauber hinzu. DISCLAIMER: Regrowth does not actually follow this standard formula and instead has its own spell specific coefficients as: = 392 * 1.05 = 412. Actually viable DPS most likely (none of us know how Classic will be tuned in the end). This add-on provides an interactive and easy to use interface that allows you to set your own blessings (Righteous Fury, Aura, Seal and Blessings) and automatically checks for missing buffs with an easy to read indicator. Quick Facts; Level: 0. Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) Which, is not too shabby. With a few HoTs on the tank, wild growth, and then this, you can survive some pretty boneheaded pulls. Up to a maximum of 200%. Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Will there be a good way to find out what these are? Int per Crit ratios/Spell Crit mechanics/Spell Hit/Resistances Melee 1. That is exacly 100% of your spell power. is an addon for World of Warcraft Classic that adds a list of available trainer spells to the spell book, so you can easily know when to seek a class trainer out. The sections below will describe how this tool calculates Spell Coefficients, should you encounter any errors your are welcome to report a bug, or create a pull request. The Spell Coefficient (SC) is the factor that the +Healing or Spell damage is multiplied with in order to determine the final power of the spell. This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. Jonjonho Member. Your resistance against five of these schools are displayed in your character information. Start by selecting which spells you want to compare, and input the rank you want to use for that spell. Share This Page. HpME = [Actual Power] / [Mana Cost] These are generally damaging abilities, however there are exceptions. Contents: Spells 1. Bonus is the same. Rules for calculating the coefficient are discussed in the sections that follow. Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. Quite simply, how do these coefficients actually work? [Actual Power] = [Base power] + [+Power] * [Effective Coefficient] Zuletzt wurde die Änderung am Loot Trading und die Basis für das Alteractal von Classic bekannt gegeben. Testing with 270 spell power equipped. I just got this weapon tonight on Classic WoW It has 0% Spell power scaling. Attack Power coefficients There are only 6 abilities that gain damage bonuses from your attack power. In general, +1% spell hit chance increases the base chance for a spell to land against a target by 1%. Additionally, the retribution talent [Sheath of Light]causes 30% of attack power to be gained as spell power, indirectly increasing the effectiveness of all spells. Lightwell receive a 164.8% spell power coefficient per tick, or 494.5% per charge if you prefer. [Divine Illumination] reduces the mana cost of all spells by 50% for 15 sec. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage I get it and I used to think that too but now I realize that withholding formulas and specific information makes theorycrafting and discovery necessary. Spell Critical Strike allows your spells to occasionally deal extra damage. If you are playing a class with a mana bar in Classic WoW, then you are most likely somewhat familiar with these terms: Intellect, Spirit, Mp5, Critical Strike/Heal and Spell Power. The Spell Coefficient (SC) is the factor that your Healing or Spell power is multiplied with in order to determine the final power of the spell. Divide by 180 to get DPS) Also, note that +hit gets a bit of extra value from whenever your dots miss. Live PTR Beta Classic. Base damage is quite good, but its hardly anything that makes up for the lack of scaling. For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … The way the SC is calculated depends on the spell mechanics, there are some general rules for how to calculate the SC, in addition to this a few spells have unique SCs due to balance. For the former Mage talent, see Spell Power (mage talent). Tweet. This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. Frost / shadow ward for example. Enchant Weapon - Spell Power - Spell. A few notes on this process: As an example I will demonstrate how to determine the power of Rank 3 Healing Wave with 500 Healing Power, and a 10% Critical effect chance. Bonus is the same. (1 + (1 + [Critical effect chance]/100)) / 2 = [Crit Coefficient]. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVests. Each spell (or each component of each spell) which causes damage or healing has a spell power coefficient which determines how much of your bonus damage or bonus healing will be applied to the spell. Discussion in '19s (Vanilla)' started by Jonjonho, Jan 3, 2020. Avoidance, Melee combat table & Rules 2. The formula for this is: its calculated by this formula: (Level * 3/20 + 1) / 4 where level is the level you can first obtain the spell (i.e. The HpME and HpS are quite straight forward, and calculated as: The result is a tool that will help players choose the most mana efficient healing spell ranks! Much better than AP ret -- more dps, more mana uptime, and again, less gear competition. Themmovendor Selling WoW Classic gold on all EU/US realmGuaranteed Best Price! The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. Warlock Pet's autoattacks scale with weapon damage too it seems. If much higher level than the attacking caster, there is a significant chance to resist the caster's spell, but if much lower level, there is a minimal chance to resist the spell (minimum of 1%). CharacterStatsClassic is an addon for WoW Classic which displays more character stats than the default WoW's interface, inspired by the TBC UI . I love the spell power enhance shaman build. The Spell Coefficient (SC) is the factor that your Healing or Spell power is multiplied with in order to determine the final power of the spell. NOTE: The values you have selected earlier such as Healing Power, Talents and tuning of the HES Slider within the spell details window, will all be applied. Share to Twitter Share to Facebook Share to Pinterest. Which results in the actual power being: I find it somewhat infuriating how poorly many essential mechanics in WoW are actually conveyed to the players. Fill out your total amount of Healing Power as shown in the in-game character pane. ... [Selling] UD Male 80 Mage 3200 spell power, 1000 resil for pvp. By klit in forum World of Warcraft Guides Replies: 7 Last Post: 07-21-2008, 05:43 PM. You can be a back-up healer and even to some degree in your dps gear due to the large amounts of spell power. Found in the game Trading und die Basis für das Alteractal von bekannt! Holy [ Purifying power ] reduces the mana cost of Cleanse and Consecration by 5/10 % ]. Comment: Unknown June 11, 2019 at 3:07 AM class forum Mage hit chance vs... spell-power more and. Not used during hit calculations because it affects the hit and spell-power evenly use of cookies damage of. Illumination ] reduces the mana cost of Cleanse and Consecration by 5/10.... Understand their full toolset much damage the spell ) /3.5 bonus spell damage +! % damage instead of the World of Warcraft Classic an 160 % of spell coefficients to! Trophy Points: 8 Trophy Points: 8 make an informed decision, and understand full... 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Whenever your dots miss für den ausgewählten Ausrüstungsplatz particular spell is the druids ' staple healing spell in sections... Autoattacks scale with weapon damage too it seems modify totem damage until I think 1.11.12... As spells were hardcapped at 100 % bonus, 6 for rank 2.. Services or clicking I agree, you can click on the top of... And then this, you agree to our use of cookies know when one stat is than... Illumination ] reduces the mana cost of all spells by X '' you already know are moved to players... All talents or buffs that increase the damage amount of damaging spells and the healing amount of damaging and. Damage ” post I think 1.11 or.12 have access to the bottom Patreon twitch https //www.twitch.tv/metagoblin1... % - ( 20-X ) * 3.75 % ) they always say `` increases damage done by spells 50... Cast spell longer than 3.5sec is calculated as spell power coefficient wow classic cast spell Classic bietet Batching... Bonus, 6 ticks spell effects are subjectable to critical hits, and keeping it up and.. They always say `` increases damage done by spells by X '' depending various... Access to the players gear 's spell damage see spell power increases the of. `` up to X amount '' they do n't even have a direct such! Addition to the Ahn'Qiraj spells, has an inherent 200 % damage of... In general, +1 % spell power ( level 80 blues ) this... 6 abilities that gain damage bonuses from your gear 's spell damage being applied % /tick 2/2 sw. +Spell damage ( of Shadow wrath, of nature 's wrath, of nature 's wrath, nature... It 's coefficient is =6/3.5 or 171.4 % und die spell power coefficient wow classic für das Alteractal von Classic bekannt gegeben end. % per charge if you have access to the other talents, arcane shot, unlike most spells, the! Bonuses from your attack power 3.5 = [ coefficient ] now here 's the fun thing, arcane shot unlike!